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Working without an end
Monday, June 14, 2010 at 1:25 AM

Throughout the project the most discussed topic was without doubt the ending. From the beginning to the end different members of the team has disagreed on how the ending should be. It's hard to end a story in the right way so the whole thing makes sense. I think one of the reasons why it was discussed so much is because the individual team member would visualize an ending that made sense to them that not necessarily made sense to all the others.

Before working on this project I thought that working without an end would be a major hold back in the production. I now realize that it isn't, and we even managed to shoot two different endings without a problem. I've learned a lot from this experience, for once that the ending of a story is really important and second of all that not all the pieces of the pre-production puzzle have to be in place before you start the production.

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Who am i?
I am indeed the one and only Adrian Fjellberg. Famous for nothing... Yet!
Born in 89 in Oslo, Norway. Now I study to become a 3D artist, and I trive as a student.

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Working without an end
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