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Compositing
Monday, June 14, 2010 at 12:52 AM

Post production is really interesting, and as I have experienced throughout this project its really my cup of tea. I had some experience with Adobe After Effects before we started this project, but at the project start I got an introduction to Nuke by The Foundry. Nuke is a node based compositing program, and what that means is that it uses a system of nodes to combine images and effects. The reason why I really like to work with compositing is that you have the possibility to change so much with just a little basis. You utilize all that's created in the production and just "play around with it" to make an even better result. The process of compositing the 3d animation over the live action footage like we done in our film is fairly simple. The complex part is the color correcting and the rotoscoping to make the animation to look like it belongs in the shot.

Some scenes require different procedures to make it look good, and some are more challenging. I like the challenge of figuring out how to solve the different problems the different scenes gives me. Compositing can be an exact science sometimes, and if you know the math behind the effects it can be really satisfying to figure out exactly what to before you try it, and knowing that it will work. Sometimes it's almost as logical as programming and that may be one of the reason I'm thinking of sticking to this part of the post production.

Heres a video from the first shot i composited on the film:

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Who am i?
I am indeed the one and only Adrian Fjellberg. Famous for nothing... Yet!
Born in 89 in Oslo, Norway. Now I study to become a 3D artist, and I trive as a student.

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